Recent Activities

  • Deirdre

    Replied to the thread Show off your best buildings!.
    Post
    Some of my buildings, unfortunately the buildings no longer exist. :verysad:
  • yahwho

    Post
    (Code, 1 line)


    This would need to return an array as players can have the same name.
  • Liralen

    Post
    Can I purchase the standalone version and send the serial number to someone else as a gift? I know how to do that with the Steam version, but I bought the standalone version because I'm not a fan of Steam, and thought that the developer would receive…
  • red51

    Post
    Wir können diese Funktionen auf jeden Fall in der neuen Version anbieten :) Ich muss allerdings dabei betonen, dass der Spielername ja jederzeit geändert werden kann und anhand dessen der Spieler nicht wirklich identifiziert werden kann. Voraussichtlich…
  • Basically a player becomes invisible automatically when the client didn't receive any new sync packets for that particular player for a given amount of time. Player sync packets are sent via UDP, so this sounds like either the server or the client is…
  • red51

    Replied to the thread English Map Markers.
    Post
    Yeah that's definitely on our todo list ^^ Unfortunately there is no map implemented in the new version yet so I can't give an ETA when this will be available :|
  • red51

    Replied to the thread English New gun item.
    Post
    (Quote from Only1Gopher)

    Implementing proper aiming for custom weapons is tricky... unfortunately it's not sufficient to set an aim animation, it's also necessary to modify the body position for that. The API, however, does not offer a way to do that…
  • Feycat

    Replied to the thread Show off your best buildings!.
    Post
    (Quote from Cobi)

    Holy Moly!
  • PatrickBronke

    Thread
    Hallo red51 ,

    wäre es möglich, in der neuen API auch Offline-Player ihren Playername und ihre UID herauszufinden?
    So weit ich weiß, speichert dies die World-Datenbank. Mir wäre es aber persönlich lieber, wenn wir dafür eine Methode hätten:

  • Only1Gopher

    Replied to the thread English New gun item.
    Post
    (Quote from yahwho)

    I know about the potato cannon - that's the code used to make this (I took the potato cannon source and changed up the model and textures).
    I just seem to be having problems getting it to sight in (right click zoom in), and also do…
  • lenko

    Replied to the thread English Map Markers.
    Post
    i would also appreciate it if the telepoints of a server were put on the map. something like that would also prevent an additional plugin for teleportation under certain circumstances. the card would be well suited for this.
  • Helie

    Reacted with Like to yahwho’s post in the thread English Map Markers.
    Reaction (Post)
    Hello Hallo.

    Will the map markers be working with the new API? Not a big deal if they are not. But I like the idea of being able to place other players location on the map. I've not looked too much into the methodology of how this might work being as the…
  • yahwho

    Replied to the thread English New gun item.
    Post
    Take a look at Example: Potato Cannon  :thumbup:
  • Only1Gopher

    Posted the thread English New gun item.
    Thread
    I managed to get this item in the game after using the Potato Cannon source, however, I can't make it do any aiming when holding right click, and it won't do damage. I'm pretty stumped as to what to do next, so any tips (or help) are/is appreciated!
  • yahwho

    Posted the thread English Map Markers.
    Thread
    Hello Hallo.

    Will the map markers be working with the new API? Not a big deal if they are not. But I like the idea of being able to place other players location on the map. I've not looked too much into the methodology of how this might work being as the…
  • xayvier

    Replied to the thread German Ein Frohes Neues Jahr.
    Post
    Ich wünsche allen im neuen Jahr, dass sie gesund sind!
    Ich wünsche allen, dass sie gesund sind und die Quarantäne endet!
  • Xantequia

    Post
    I requested an "undo" option a while ago. I still really need one.
  • Good call, can confirm that both mine and my sons Steam files validate without issue.

    Great suggestion, I might give it a go to start up a Dedicated Server on my PC to rule out the WAN element.

    Although, would like to have the Dedicated Server running, so…
  • Deirdre

    Post
    Das hört sich gut an. Die Funktion eine Textur zu löschen, bitte auch mit anmalen ausrüsten.

    Was mir dazu noch einfällt, Rampen und Blöcke. Schlägt man Blöcke weg, verschwinden auch die anliegenden Rampen, umgekehrt genauso.
  • Deirdre

    Post
    (Quote from PatrickBronke)

    Danke. Ich kopiere mir die Welt jetzt sicherheitshalber. Das dürfte dann in Ordnung gehen.