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sazhm
Reaction (Post)Hallo Leute, mir kam da ein Gedanke zu dem Dummy Verhalten.
Momentan ist es ja so, dass wir den NPC zwar schon verschiedene Verhaltensmuster geben können. Wie z.B. aggressiv, stillstehend oder passiv-aggressiv.
Nur leider sind diese Verhaltensmuster ja… -
Deirdre
Replied to the thread Wachpersonal oder einfach penetrante Leute.PostBei den Npcs könnte ich mir gut eine Art Rota vorstellen. Den Bewegungsablauf müsste man selbst vorgeben, also gewisse Punkte anlaufen und wieder zurück.
Der penetrante Fischverkäufer steht bei mir schon an erster Stelle. Ich sehe Verleihnix vor… -
A.E
Posted the thread Wonders about the past of Rising World.ThreadHi there!
I began playing this game since 2016 since I was a kid and since rn I am at my 20s I began wondering about the game Rising World and it's early development.
The first ever question I do wonder alot is that everytime you load a world or connect to… -
Forscherdrang
Posted the thread Wachpersonal oder einfach penetrante Leute.ThreadHallo Leute, mir kam da ein Gedanke zu dem Dummy Verhalten.
Momentan ist es ja so, dass wir den NPC zwar schon verschiedene Verhaltensmuster geben können. Wie z.B. aggressiv, stillstehend oder passiv-aggressiv.
Nur leider sind diese Verhaltensmuster ja… -
viktor Grashenkov
Replied to the thread English Amazonia.Post -
viktor Grashenkov
Reaction (Post)This tutorial has been helpful to me, more than just placing servants into a palace that will be built, but it showed me what items are hidden to the commoner player.
Easter eggs, actual ones, but most importantly those barbarian outfits I have been… -
Avanar
Reaction (Post) -
DubsY
Wrote a comment on DubsY’s wall.Wall Comment -
Sherrina
Reaction (Post)You can spawn vehicles by using the spawnvehicle console command, e.g. spawnvehicle rowboat to spawn the rowboat, spawnvehicle sailboat to spawn the sailing boat or spawnvehicle rib to spawn the inflatable boat -
ArcticuKitsu
Replied to the thread English [Anime] Azur Lane.Post -
icon58
Posted the thread English DAY ON IS BACK.ThreadI am back and fun time will be had by all!
193.227.129.3
I have Portals, and land claims.
If you are lucky you will see SIMBA the shy lion! -
appelcorn87
Replied to the thread German Herzschlaggeräusch und Chat Statusmeldungen.Post🤔 ob es alle auf einem server ... hören kann ich nix zu sagen habe dies auch öfters mal an einigen stellen denk dann immer unterirdich allso in einer höhle unter mir muss irgendetwas rum wuseln hab mir bis jetzt aber nich die mühe gemacht danach… -
Deirdre
Reaction (Post)You can spawn vehicles by using the spawnvehicle console command, e.g. spawnvehicle rowboat to spawn the rowboat, spawnvehicle sailboat to spawn the sailing boat or spawnvehicle rib to spawn the inflatable boat -
Deirdre
Reaction (Post)(Quote from Deirdre)
Thank you for that command! Not all know everything! -
icon58
Post(Quote from Deirdre)
Thank you for that command! Not all know everything! -
icon58
Replied to the thread English Cannot spawn rowboat or sailboat.PostWOOT Thank you! What about fish? -
icon58
Replied to the thread English Weather won't turn off.Postsorry yes both have that is what makes it so weird!
"Weather preset. 1 = default, 2 = sunny, 3 = unsettled, 0 = off (no weather changes)
Settings_WeatherPreset=0 -
red51
Replied to the thread English Cannot spawn rowboat or sailboat.PostYou can spawn vehicles by using the spawnvehicle console command, e.g. spawnvehicle rowboat to spawn the rowboat, spawnvehicle sailboat to spawn the sailing boat or spawnvehicle rib to spawn the inflatable boat -
red51
Replied to the thread English Weather won't turn off.Post(Quote from icon58)
The Settings_RegionalWeather setting only determines if weather should depend on the current region, e.g. if it's raining in temperate biomes, it's snowing in arctic regions etc. If this setting is set to false, the current weather is… -
red51
Replied to the thread English NpcDeathEvent.PostUnfortunately corpses aren't exposed to the API yet (and I'm not sure if we can get them ready for the next update), but we can definitely add access to the npc storage id