Recent Activities

The crafting update for the new version is now available!
  • (Quote from Deirdre)

    Wäre es hier nicht möglich die Befehle mark und gotomark zu verwenden?
  • Deirdre

    Post
    (Quote from Yaromid)

    Ich hoffe es kommen bald Teleportpunkte hinzu. Selbst auf der Demomap ist man immer am Suchen. ;)
  • VoodooPanz

    Post
    Mal wieder hervorragende Arbeit geleistet. Dennoch hätte ich ein paar Anregungen.

    Das Terraforming Tool macht noch etwas Faxen.

    Pinsel und Farbrolle funktionieren manchmal nicht so richtig und könnten überdies hinaus so etwas wie ein Fadenkreuz…
  • Deirdre

    Post
    (Quote from red51)

    Zumindest die Ausrichtung, dass beim Blöcke setzen, z. B. Fußboden, das schönere Muster zum Spieler zeigt. ^^
  • sharkbitefischer

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    same thing has happened to me. Some rocks seem to be indestructible and then later all works fine. This happened on multiplayer.
  • Avanar

    Replied to the thread English / German dolls house.
    Post
    Please share a picture of your creation.
  • mikevince59

    Posted the thread English / German dolls house.
    Thread
  • red51

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    (Quote from yahwho)

    This looks ok to me, the "dbID" is just the player ID (typically the database ID of the player who placed it, but for naturally spawned elements, it's always -1).... the actual unique ID of the element was 549776 in this case.

    (Quote…
  • red51

    Replied to the thread Bugs in 0.4.
    Post
    (Quote from lenko)

    Das ist eigenartig... aber da vor dem Update eh noch einige Bugs im Bereich Permissions waren, kann es durchaus sein, dass es nur deshalb funktionierte :D
  • red51

    Replied to the thread English Multiplayer server connection issues.
    Post
    Oh, I see :D Probably this wasn't an issue in the Java version, considering that only player sync was sent via UDP there (every 80 ms, so this probably didn't trigger the flood protection). The new version, however, sends everything through UDP (and…
  • (Quote from red51)

    Auch ich wäre für Brücken. Würden wir die dann bauen können/sollen oder wird das Weltupdate sie mitbringen?
  • Rüdi

    Reaction (Post)
    (Quote from red51)

    Ich habe mal ein paar Dinge nachgemessen. Aktuell ist das Gebiet der Demoinsel 3000x3000 Blöcke groß, mal 9 wäre das wirklich ordentlich gigantisch :D:thumbup:
    Es wurde damals übrigens mal "8000x8000" bei großen Inseln erwähnt, ist das noch…
  • @Yaromid , Danke für deine Messungen. Sie zeigen anschaulich was uns an späterem Gelände zur Verfügung stehen wird. Da kann man bauen bis der Notarzt kommt. :thumbup:
  • yahwho

    Replied to the thread English Multiplayer server connection issues.
    Post
    It's a Draytek Vigor 2860

    It was a set to a very low value. I believe it had been changed some time in the past to test something for a client and never set back. *facepalm*

    So I'll hold my hand up for causing this myself. :hushed:

    I also updated the firmware on…
  • yahwho

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    Restarted world, objects were still there but this time managed to chop tree down... *shrug*
  • yahwho

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    HIT PICKABLE: WorldElement [id: 549776, dbID: -1, created: 1638699901, chunk: [26, 0, 18], pos: (21.50, 520.50, 6.50), rot: (0.04404, 0.89387, -0.00557, 0.44611), scale: (1.04, 1.04, 1.04)]
  • lenko

    Replied to the thread Bugs in 0.4.
    Post
    (Quote from red51)

    ok hier war das Problem. :D
    Vor dem Update war diese Einstellung aber auch so und da ging es :thinking:
  • yahwho

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    (Quote from red51)

    I'll check later. A player reported it to me and I confirmed it the specific trees/rocks wouldn't break for me either. I'll find which ones there are again, and restart the server standing near them to check that they aren't ghosts.

    Just…
  • red51

    Replied to the thread English Multiplayer emoticon bug after update.
    Post
    It's indeed a bug which was introduced with this update :( I'm not sure if there is room for another hotfix, so this will be fixed with the next update at the latest.

    (Quote from yahwho)

    Oh, that's strange :wat: Left overs from the original demo really…
  • red51

    Replied to the thread English Multiplayer server connection issues.
    Post
    I'm glad to hear it works now! :):thumbup:

    About the UDP Flood Protection, was there also an adjustable threshold value? Depending on this value, it may indeed interfere with multiplayer servers: while a single client typically doesn't send enough packets to trigger…