[WARNING] [14:31:14] #define UNITY_SERVER Rising World Dedicated Server Version 0.8.5.3 (14) 2025-09-09 14:31 Windows 11 (10.0.26100) 64bit (Desktop) Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, 6 Cores, 2904 MHz MS-7C09 (Micro-Star International Co., Ltd.) 32713 MB RAM Commit: 5221cee061fde06f69b0c4aae61014f3f0e4dfbe Branch: master JobID: 18155 ____________________________________________________________ [C++] Initialize Main.cpp Initialized default settings (291 ms) [WARNING] [14:31:14] Server was restarted before... Initialized command-line arguments (0 ms) Load definitions... Loaded 312 block infos from db! Loaded 339 item definitions from db! Loaded 67 item variants from db! Loaded 33 picking definitions from db! Loaded 142 item-info definitions from db! Loaded 89 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 6 weapon definitions from db! Loaded 60 construction definitions from db! Loaded 4 seasons from db! Loaded 273 plant definitions from db! Loaded 158 object definitions from db! Loaded 22 object variants from db! Loaded 9 object info definitions from db! Loaded 15 storage definitions from db! Loaded 107 clothing definitions from db! Loaded 89 skin definitions from db! Loaded 6 player definitions from db! Loaded 3 vehicle definitions from db! Loaded 14 vehicle components from db! Loaded 14 vehicle assembly data from db! Loaded 57 npc definitions (60 variants, 187 loot tables, 14 feeding info) from db! Loaded 4 music track definitions from db! Found 667 crafting recipes... Loaded 11 crafting stations from db! Loaded 608 crafting recipes from db! Loaded 24 weather definitions from db! Loaded 23 biomes from db (502 spawns)! Loaded 4 world regions from db! Loaded 40 loot definitions from db! Initialized definitions (113 ms) Port check done! Init hm manager... 1889447656 b Hm header: 19, total: 1889447656, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Close SQLite databases... Check world version: 0.8.5.3_14 Load world 'risingvanilla' (SQLite) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [5] -XX:+SuppressFatalErrorMessage JNI: Successfully created new VM (140720254047920)! Create new JNIEnv (handle: 2545440572480, thread: 1) [Java] INITIALIZED CLASSLOADER [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/snakeyaml.jar [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/sqlitejdbc.jar [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorldDedicatedServer/Data/Java/Libs/mariadb.jar Initialize C# PluginManager... [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager [Java] Initialize plugin visuals manager Initialized PluginManager after 204 ms Default permission loaded successfully! Permission 'admin' loaded successfully! Permission 'example' loaded successfully! SQLite version: 3.42.0 World infos: * Version: 0.8.5.3_14 * Seed: 2589759943597 * Gamemode: Survival * WorldType: Default * OreAmount: High * Flatness: Default * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * Era: None * CreationDate: 1757249852 * LastPlayed: 1757421055 * SpawnPosition: (6374.71, 92.01, 4275.24) * SpawnRotation: (-0.07847, 0.55174, -0.05225, -0.82867) GlobalID counter set to 106178 Loaded 6 meta objects from DB... Loaded 4 growing plants from DB... Loaded 592 npcs from DB... INITIAL WEATHER: Storm (542.7949) PluginLoader: Load plugins (False) [Java] Load 3 possible plugins from C:\Program Files (x86)\Steam\steamapps\common\RisingWorldDedicatedServer\Plugins Loaded 0 plugins! Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... Reset PluginEventHandler (0 registered events)... Starting RW Dedicated Server... [ENET SERVER] Version: 2.4.7 Starting 3 server chunk worker threads... Starting 1 server water worker threads (update: 0.1, sync: 0.5)... Server bind to IP: 192.168.1.23:4255 [ENET SERVER] Create Server IP: 192.168.1.23 Port: 4255 Clients: 256 Init server platform (Steam) Set environment variable to 324080 [S_API] GameServer.Init(3232235799, 4255, 4254, eServerModeAuthentication, 202505092) Register Steam message hook... Server SteamID: 90071992547409920 (0) [Masterlist] Start ping Initialized server (503 ms) Create Public Webserver IP: 192.168.1.23 Port: 4254 Add Prefix: / Add Prefix: /info Add Prefix: /playerlist Add Prefix: /images/header Add Prefix: /game/maptile Add Prefix: /game/image Add Prefix: /game/asset Add Prefix: /game/chunkmultirequest Initialized webserver (3 ms) Establishing connection... [Masterlist] Returned OK. IP -> 82.58.78.54 [STEAM] Server connected, public IP -> 82.58.78.54 Dedicated server is ready! (1.873 s) [ENET SERVER] Client 0 connect (213.73.154.252) [14:31:26] ::::SERVER: CLIENT 0 CONNECTED (213.73.154.252) [14:31:26] ::::SERVER: CLIENT 0 CHANGE STATE (Uninitialized -> Connected) [14:31:26] PlayerAuthRequestReceived (macgyverNL, 76561198247667460, 213.73.154.252) [AuthenticatePlayer] - 14:31:26:889 - 76561198247667460 macgyverNL [20, 0, 0, 0, 246, 115, 244, 121, 58, 193, 190, 39, 4, 103, 33, 17, 1, 0, 16, 1, 4, 25, 192, 104, 24, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 231, 117, 65, 9, 135, 190, 112, 115, 204, 58, 62, 0, 4, 0, 0, 0, 178, 0, 0, 0, 50, 0, 0, 0, 4, 0, 0, 0, 4, 103, 33, 17, 1, 0, 16, 1, 240, 241, 4, 0, 252, 154, 73, 213, 29, 178, 168, 192, 0, 0, 0, 0, 66, 228, 179, 104, 194, 147, 207, 104, 1, 0, 237, 199, 0, 0, 0, 0, 0, 0, 137, 246, 164, 69, 12, 202, 200, 236, 51, 26, 213, 249, 172, 45, 183, 132, 0, 230, 125, 75, 218, 196, 172, 29, 244, 87, 173, 19, 7, 208, 221, 104, 94, 185, 76, 33, 143, 252, 210, 11, 78, 28, 173, 244, 14, 58, 76, 40, 220, 123, 244, 146, 97, 125, 151, 159, 210, 202, 61, 21, 228, 94, 154, 26, 10, 168, 18, 80, 42, 231, 138, 188, 205, 225, 136, 121, 5, 128, 57, 167, 2, 216, 236, 202, 146, 253, 130, 240, 45, 143, 45, 204, 197, 24, 175, 192, 72, 243, 132, 83, 120, 97, 196, 205, 121, 180, 174, 138, 36, 163, 24, 9, 116, 6, 141, 183, 87, 117, 209, 232, 184, 55, 188, 223, 225, 21, 129, 151] [SteamAuth] EBeginAuthSessionResult (76561198247667460): k_EBeginAuthSessionResultOK [14:31:26] Client 0 (76561198247667460) fully authenticated! 14:31:26:990 - PLAYER CONNECT: macgyverNL (ID: 0) DB: Player 76561198247667460 exists in database Loaded 9 item stats from database for player 2 Inventory for player 2 exists! [14:31:27] [DB] Saved 1 players in database (7 ms) Load sector from db (0, 0) Loaded 11759 caves from stored sector data... SERVER: Send init spawn packet 592 -> serialized 592 npcs (592) WorldPart (15, 14) generated (14 ms) WorldPart (15, 13) generated (10 ms) WorldPart (15, 12) generated (19 ms) WorldPart (15, 15) generated (11 ms) WorldPart (15, 11) generated (20 ms) [STEAM] Validate auth ticket (76561198247667460) -> k_EAuthSessionResponseOK WorldPart (14, 13) generated (35 ms) WorldPart (14, 12) generated (39 ms) WorldPart (14, 11) generated (63 ms) WorldPart (14, 15) generated (10 ms) WorldPart (14, 14) generated (14 ms) WorldPart (13, 14) generated (24 ms) WorldPart (13, 13) generated (51 ms) WorldPart (13, 12) generated (44 ms) WorldPart (13, 11) generated (65 ms) WorldPart (13, 15) generated (10 ms) WorldPart (12, 15) generated (10 ms) WorldPart (12, 14) generated (29 ms) WorldPart (12, 13) generated (64 ms) WorldPart (12, 12) generated (45 ms) Player macgyverNL (0) spawned at (7204.77, 145.35, 7002.57)... [14:31:38] [DB] Saved 1 players in database (0 ms) [14:31:39] [DB] Saved 5 npcs in database (6 ms) [2025-09-09 14:31] macgyverNL: lol SERVER: Updated 4 growing plants! [14:31:49] [DB] Saved 1 players in database (0 ms) WorldPart (11, 14) generated (29 ms) WorldPart (11, 13) generated (63 ms) WorldPart (12, 11) generated (76 ms) [14:32:00] [DB] Saved 1 players in database (0 ms) [14:32:02] [DB] Saved 12 npcs in database (1 ms) [ENET SERVER] Client 1 connect (82.58.78.54) [14:32:07] ::::SERVER: CLIENT 1 CONNECTED (82.58.78.54) [14:32:07] ::::SERVER: CLIENT 1 CHANGE STATE (Uninitialized -> Connected) [14:32:07] PlayerAuthRequestReceived (TheGhostZz, 76561198336492579, 82.58.78.54) [AuthenticatePlayer] - 14:32:07:831 - 76561198336492579 TheGhostZz [20, 0, 0, 0, 172, 91, 251, 82, 180, 156, 98, 40, 35, 196, 108, 22, 1, 0, 16, 1, 143, 238, 191, 104, 24, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 34, 34, 92, 1, 86, 11, 47, 142, 142, 92, 200, 0, 5, 0, 0, 0, 178, 0, 0, 0, 50, 0, 0, 0, 4, 0, 0, 0, 35, 196, 108, 22, 1, 0, 16, 1, 240, 241, 4, 0, 248, 219, 249, 95, 6, 1, 168, 192, 0, 0, 0, 0, 68, 55, 180, 104, 196, 230, 207, 104, 1, 0, 237, 199, 0, 0, 0, 0, 0, 0, 124, 49, 137, 188, 157, 30, 131, 189, 219, 161, 105, 253, 212, 45, 165, 48, 28, 45, 2, 80, 119, 151, 100, 170, 223, 39, 89, 212, 129, 59, 155, 20, 226, 219, 45, 189, 214, 35, 173, 21, 168, 84, 184, 248, 175, 83, 163, 95, 69, 216, 92, 111, 221, 106, 34, 148, 253, 61, 173, 157, 244, 235, 16, 187, 86, 215, 164, 119, 28, 219, 242, 166, 163, 105, 209, 233, 214, 128, 138, 137, 247, 136, 31, 67, 44, 168, 2, 80, 234, 176, 51, 57, 131, 82, 93, 164, 243, 54, 78, 10, 124, 130, 21, 6, 175, 168, 62, 73, 71, 193, 236, 9, 6, 221, 209, 87, 41, 156, 211, 93, 212, 94, 2, 85, 190, 119, 204, 171] [SteamAuth] EBeginAuthSessionResult (76561198336492579): k_EBeginAuthSessionResultOK [14:32:07] Client 1 (76561198336492579) fully authenticated! 14:32:07:856 - PLAYER CONNECT: TheGhostZz (ID: 1) DB: Player 76561198336492579 exists in database Loaded 42 item stats from database for player 1 Inventory for player 1 exists! SERVER: Send init spawn packet 592 -> serialized 592 npcs (592) Noises: 25003 26001 * Sector 1 0: Generate up to 100 biomes in region Dry (100 / 100, 14 bms) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 0.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 1 / 100) * * * Sector 1 0: Add biome Savannah (bm: 7, step: 4, threshold: 1.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 6, step: 4, threshold: 2 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 2.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 4, step: 16, threshold: 2.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 4, threshold: 3.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 2, step: 4, threshold: 3.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 4.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 4, step: 16, threshold: 4.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 5 / 100) * * * Sector 1 0: Add biome DryField (bm: 7, step: 16, threshold: 5.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 8, threshold: 5.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 9, step: 16, threshold: 6 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 5, step: 4, threshold: 6.5 / 100) * * * Sector 1 0: Add biome CottonField (bm: 4, step: 32, threshold: 6.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 8, step: 16, threshold: 7 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 7.5 / 100) * * * Sector 1 0: Add biome Savannah (bm: 5, step: 4, threshold: 8 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 8.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 9, step: 4, threshold: 9 / 100) * * * Sector 1 0: Add biome DryField (bm: 4, step: 16, threshold: 9.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 4, threshold: 9.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 10.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 3, step: 4, threshold: 10.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 11.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 2, step: 8, threshold: 11.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 2, step: 4, threshold: 12.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 3, step: 8, threshold: 12.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 1, step: 4, threshold: 13.25 / 100) * * * Sector 1 0: Add biome CottonField (bm: 7, step: 32, threshold: 13.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 14 / 100) * * * Sector 1 0: Add biome DryField (bm: 5, step: 16, threshold: 14.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 8, step: 4, threshold: 14.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 0, step: 4, threshold: 15.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 4, threshold: 15.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 7, step: 4, threshold: 16.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 6, step: 16, threshold: 16.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 17 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 17.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 18 / 100) * * * Sector 1 0: Add biome Savannah (bm: 5, step: 4, threshold: 18.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 3, step: 16, threshold: 18.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 8, step: 4, threshold: 19.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 3, step: 16, threshold: 19.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 8, step: 16, threshold: 19.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 2, step: 16, threshold: 20 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 6, step: 4, threshold: 20.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 6, step: 4, threshold: 21 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 8, threshold: 21.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 22 / 100) * * * Sector 1 0: Add biome Desert (bm: 2, step: 4, threshold: 22.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 3, step: 16, threshold: 22.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 9, step: 4, threshold: 23.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 9, step: 4, threshold: 23.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 24.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 4, threshold: 24.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 1, step: 4, threshold: 25.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 6, step: 16, threshold: 25.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 26 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 26.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 27 / 100) * * * Sector 1 0: Add biome Savannah (bm: 3, step: 4, threshold: 27.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 28 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 28.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 29 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 29.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 2, step: 4, threshold: 30 / 100) * * * Sector 1 0: Add biome CottonField (bm: 4, step: 32, threshold: 30.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 5, step: 4, threshold: 30.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 9, step: 4, threshold: 31.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 7, step: 4, threshold: 31.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 4, threshold: 32.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 0, step: 4, threshold: 32.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 5, step: 4, threshold: 33.25 / 100) * * * Sector 1 0: Add biome CottonField (bm: 7, step: 32, threshold: 33.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 34 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 34.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 8, threshold: 35 / 100) * * * Sector 1 0: Add biome CottonField (bm: 4, step: 32, threshold: 35.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 35.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 36.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 4, threshold: 36.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 1, step: 4, threshold: 37.25 / 100) * * * Sector 1 0: Add biome CottonField (bm: 1, step: 32, threshold: 37.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 38 / 100) * * * Sector 1 0: Add biome CottonField (bm: 6, step: 32, threshold: 38.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 38.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 5, step: 4, threshold: 39.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 1, step: 16, threshold: 39.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 40 / 100) * * * Sector 1 0: Add biome DryField (bm: 0, step: 16, threshold: 40.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 2, step: 16, threshold: 40.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 8, step: 16, threshold: 40.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 3, step: 16, threshold: 41 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 4, step: 4, threshold: 41.5 / 100) * * * Sector 1 0: Add biome Savannah (bm: 4, step: 4, threshold: 42 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 42.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 43 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 4, threshold: 43.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 8, step: 4, threshold: 44 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 44.5 / 100) * * * Sector 1 0: Add biome CottonField (bm: 2, step: 32, threshold: 44.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 45.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 7, step: 4, threshold: 45.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 0, step: 4, threshold: 46.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 8, threshold: 46.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 6, step: 4, threshold: 47.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 4, step: 4, threshold: 47.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 7, step: 4, threshold: 48.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 9, step: 4, threshold: 48.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 49.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 49.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 3, step: 4, threshold: 50.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 50.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 51.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 1, step: 4, threshold: 51.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 4, threshold: 52.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 3, step: 8, threshold: 52.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 0, step: 16, threshold: 53 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 0, step: 4, threshold: 53.5 / 100) * * * Sector 1 0: Add biome CottonField (bm: 1, step: 32, threshold: 53.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 4, threshold: 54.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 54.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 3, step: 16, threshold: 55 / 100) * * * Sector 1 0: Add biome CottonField (bm: 7, step: 32, threshold: 55.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 1, step: 4, threshold: 55.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 4, step: 8, threshold: 56.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 1, step: 4, threshold: 56.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 7, step: 16, threshold: 57 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 2, step: 4, threshold: 57.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 4, threshold: 58 / 100) * * * Sector 1 0: Add biome Savannah (bm: 5, step: 4, threshold: 58.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 59 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 59.5 / 100) * * * Sector 1 0: Add biome CottonField (bm: 1, step: 32, threshold: 59.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 60.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 60.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 61.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 7, step: 4, threshold: 61.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 8, step: 4, threshold: 62.25 / 100) * * * Sector 1 0: Add biome CottonField (bm: 3, step: 32, threshold: 62.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 63 / 100) * * * Sector 1 0: Add biome DryField (bm: 9, step: 16, threshold: 63.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 6, step: 16, threshold: 63.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 64 / 100) * * * Sector 1 0: Add biome CottonField (bm: 6, step: 32, threshold: 64.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 64.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 1, step: 4, threshold: 65.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 9, step: 4, threshold: 65.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 66.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 66.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 8, threshold: 67.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 67.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 68.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 5, step: 4, threshold: 68.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 69.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 7, step: 4, threshold: 69.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 0, step: 4, threshold: 70.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 1, step: 16, threshold: 70.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 71 / 100) * * * Sector 1 0: Add biome CottonField (bm: 8, step: 32, threshold: 71.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 6, step: 4, threshold: 71.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 1, step: 4, threshold: 72.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 8, step: 4, threshold: 72.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 1, step: 16, threshold: 73 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 73.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 6, step: 8, threshold: 74 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 74.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 8, step: 4, threshold: 75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 5, step: 4, threshold: 75.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 5, step: 16, threshold: 75.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 6, step: 16, threshold: 76 / 100) * * * Sector 1 0: Add biome Desert (bm: 5, step: 4, threshold: 76.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 77 / 100) * * * Sector 1 0: Add biome Desert (bm: 8, step: 4, threshold: 77.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 4, threshold: 78 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 78.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 7, step: 16, threshold: 78.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 79.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 79.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 4, step: 4, threshold: 80.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 8, threshold: 80.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 81.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 4, threshold: 81.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 7, step: 16, threshold: 82 / 100) * * * Sector 1 0: Add biome Savannah (bm: 9, step: 4, threshold: 82.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 2, step: 16, threshold: 82.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 83.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 5, step: 8, threshold: 83.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 7, step: 4, threshold: 84.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 84.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 85.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 4, step: 8, threshold: 85.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 6, step: 4, threshold: 86.25 / 100) * * * Sector 1 0: Add biome Desert (bm: 4, step: 4, threshold: 86.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 3, step: 8, threshold: 87.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 87.75 / 100) * * * Sector 1 0: Add biome DryField (bm: 9, step: 16, threshold: 88 / 100) * * * Sector 1 0: Add biome DryField (bm: 4, step: 16, threshold: 88.25 / 100) * * * Sector 1 0: Add biome DryField (bm: 1, step: 16, threshold: 88.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 3, step: 4, threshold: 89 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 5, step: 8, threshold: 89.5 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 8, threshold: 90 / 100) * * * Sector 1 0: Add biome CottonField (bm: 9, step: 32, threshold: 90.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 7, step: 4, threshold: 90.75 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 8, step: 4, threshold: 91.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 9, step: 8, threshold: 91.75 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 92.25 / 100) * * * Sector 1 0: Add biome CottonField (bm: 4, step: 32, threshold: 92.5 / 100) * * * Sector 1 0: Add biome Savannah (bm: 6, step: 4, threshold: 93 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 4, step: 4, threshold: 93.5 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 94 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 0, step: 4, threshold: 94.5 / 100) * * * Sector 1 0: Add biome Desert (bm: 2, step: 4, threshold: 95 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 1, step: 4, threshold: 95.5 / 100) * * * Sector 1 0: Add biome DryField (bm: 7, step: 16, threshold: 95.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 9, step: 4, threshold: 96.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 6, step: 4, threshold: 96.75 / 100) * * * Sector 1 0: Add biome Desert (bm: 5, step: 4, threshold: 97.25 / 100) * * * Sector 1 0: Add biome AridForestPine (bm: 1, step: 8, threshold: 97.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 4, step: 4, threshold: 98.25 / 100) * * * Sector 1 0: Add biome LushDesert (bm: 2, step: 4, threshold: 98.75 / 100) * * * Sector 1 0: Add biome Savannah (bm: 5, step: 4, threshold: 99.25 / 100) * * * Sector 1 0: Add biome Savannah (bm: 2, step: 4, threshold: 99.75 / 100) Create new sector at 1 0 (biome: Dry) in 282 ms WorldPart (16, 8) generated (29 ms) WorldPart (16, 7) generated (11 ms) WorldPart (16, 9) generated (27 ms) WorldPart (15, 8) generated (19 ms) WorldPart (15, 7) generated (18 ms) WorldPart (15, 6) generated (17 ms) WorldPart (15, 9) generated (26 ms) WorldPart (15, 10) generated (18 ms) [STEAM] Validate auth ticket (76561198336492579) -> k_EAuthSessionResponseOK WorldPart (14, 10) generated (59 ms) WorldPart (14, 9) generated (56 ms) WorldPart (14, 8) generated (31 ms) WorldPart (14, 7) generated (30 ms) WorldPart (14, 6) generated (48 ms) WorldPart (13, 10) generated (57 ms) WorldPart (13, 9) generated (61 ms) WorldPart (13, 8) generated (50 ms) WorldPart (13, 7) generated (51 ms) WorldPart (13, 6) generated (61 ms) WorldPart (12, 9) generated (67 ms) WorldPart (12, 8) generated (60 ms) WorldPart (12, 7) generated (72 ms) [14:32:11] [DB] Saved 2 players in database (0 ms) Spawn npc pig (1) at (7463.00, 96.84, 4416.00) Spawn npc pig (1) at (7463.00, 93.03, 4437.00) Spawn npc pig (1) at (7456.00, 94.72, 4430.00) Spawn npc piglet (0) at (7456.00, 94.22, 4437.00) [09/09 14:32:11] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106510(type: 930, tex: 0, ownerDbID: -1) @ chunk 223 0 216 (7154.5, 175.31, 6918.5) Player TheGhostZz (1) spawned at (7441.19, 108.12, 4319.21)... SERVER: Updated 4 growing plants! [14:32:21] [DB] Saved 1 chunks in database (7 ms) [14:32:22] [DB] Saved 2 players in database (0 ms) [09/09 14:32:23] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106513(type: 533, tex: 0, ownerDbID: -1) @ chunk 223 0 215 (7156.5, 166.22, 6886.5) [14:32:25] [DB] Saved 23 npcs in database (1 ms) Spawn npc billygoat (0) at (7164.00, 202.56, 6581.00) Spawn npc billygoat (0) at (7143.00, 204.31, 6560.00) Spawn npc goatling (0) at (7164.00, 203.50, 6574.00) [14:32:33] [DB] Saved 2 players in database (0 ms) WorldPart (16, 13) generated (14 ms) WorldPart (16, 12) generated (13 ms) [14:32:34] [DB] Saved 1 chunks in database (1 ms) WorldPart (16, 14) generated (11 ms) [09/09 14:32:43] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106271(type: 930, tex: 0, ownerDbID: -1) @ chunk 228 0 212 (7326.5, 102.16, 6798.5) [14:32:44] [DB] Saved 2 players in database (0 ms) [14:32:47] [DB] Saved 1 chunks in database (0 ms) [09/09 14:32:47] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106245(type: 970, tex: 0, ownerDbID: -1) @ chunk 229 0 213 (7344.5, 94.38, 6824.5) [14:32:48] [DB] Saved 23 npcs in database (1 ms) SERVER: Updated 4 growing plants! [09/09 14:32:50] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106497(type: 906, tex: 0, ownerDbID: -1) @ chunk 230 0 213 (7366.5, 91.53, 6834.5) [09/09 14:32:51] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106496(type: 905, tex: 0, ownerDbID: -1) @ chunk 230 0 213 (7364.5, 92, 6836.5) [09/09 14:32:53] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106495(type: 908, tex: 0, ownerDbID: -1) @ chunk 230 0 213 (7360.5, 92.69, 6836.5) [14:32:55] [DB] Saved 2 players in database (0 ms) [09/09 14:32:57] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106243(type: 905, tex: 0, ownerDbID: -1) @ chunk 229 0 214 (7332.5, 94.56, 6868.5) Storing 3 chunks... [14:33:00] [DB] Saved 3 chunks in database (0 ms) WorldPart (15, 15) generated (10 ms) WorldPart (14, 14) generated (14 ms) WorldPart (13, 14) generated (23 ms) WorldPart (14, 15) generated (10 ms) [14:33:06] [DB] Saved 2 players in database (0 ms) [09/09 14:33:07] RemoveVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 106797(type: 907, tex: 0, ownerDbID: -1) @ chunk 225 0 220 (7230.5, 93.66, 7064.5) WorldPart (13, 15) generated (11 ms) [14:33:11] [DB] Saved 23 npcs in database (1 ms) WorldPart (12, 15) generated (10 ms) [14:33:13] [DB] Saved 1 chunks in database (0 ms) WorldPart (12, 14) generated (32 ms) WorldPart (11, 14) generated (29 ms) WorldPart (11, 13) generated (60 ms) WorldPart (11, 12) generated (56 ms) Spawn npc sheep (0) at (6805.00, 104.72, 7029.00) Spawn npc ram (0) at (6805.00, 106.41, 7036.00) [14:33:17] [DB] Saved 2 players in database (0 ms) SERVER: Updated 4 growing plants! [09/09 14:33:25] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 107129(type: 902, tex: 0, ownerDbID: -1) @ chunk 219 0 220 (7012.5, 100.94, 7040.5) [14:33:26] [DB] Saved 1 chunks in database (0 ms) [14:33:28] [DB] Saved 2 players in database (0 ms) Spawn npc pig (0) at (6780.00, 101.13, 6912.00) Spawn npc pig (1) at (6823.00, 133.13, 6759.00) Spawn npc piglet (1) at (6816.00, 130.56, 6766.00) Spawn npc piglet (1) at (6823.00, 132.22, 6766.00) [14:33:34] [DB] Saved 587 npcs in database (6 ms) Spawn npc pig (1) at (6926.00, 202.41, 6663.00) Spawn npc goat (0) at (6709.00, 129.28, 6823.00) Spawn npc billygoat (0) at (6716.00, 129.50, 6816.00) Spawn npc pig (0) at (6684.00, 143.72, 6997.00) Spawn npc pig (1) at (6684.00, 143.59, 6990.00) [14:33:39] [DB] Saved 2 players in database (0 ms) WorldPart (12, 13) generated (62 ms) Spawn npc sheep (0) at (6702.00, 145.13, 6709.00) Spawn npc ram (0) at (6716.00, 143.28, 6709.00) Spawn npc sheep (0) at (6702.00, 146.50, 6695.00) Spawn npc sheep (1) at (6695.00, 146.09, 6709.00) Spawn npc chicken (0) at (6606.00, 169.44, 6901.00) Spawn npc chicken (0) at (6620.00, 168.53, 6901.00) Spawn npc chicken (0) at (6599.00, 170.97, 6880.00) Spawn npc chick (0) at (6606.00, 170.25, 6887.00) Spawn npc chicken (0) at (6606.00, 170.50, 6880.00) Spawn npc chicken (0) at (6592.00, 171.97, 6894.00) Spawn npc hare (0) at (6741.00, 118.53, 7125.00) Spawn npc bull (0) at (6581.00, 202.38, 7022.00) Spawn npc calf (1) at (6567.00, 208.72, 7008.00) Spawn npc bull (0) at (6574.00, 187.53, 6773.00) Spawn npc cow (1) at (6574.00, 188.50, 6759.00) Spawn npc cow (2) at (6567.00, 188.44, 6773.00) Spawn npc cow (0) at (6560.00, 190.31, 6766.00) SERVER: Updated 4 growing plants! [14:33:50] [DB] Saved 2 players in database (0 ms) [09/09 14:33:51] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 109747(type: 930, tex: 0, ownerDbID: -1) @ chunk 211 0 215 (6768.5, 103.59, 6904.5) [14:33:52] [DB] Saved 1 chunks in database (0 ms) WorldPart (11, 15) generated (10 ms) Spawn npc bull (0) at (6599.00, 213.69, 7136.00) Spawn npc calf (1) at (6606.00, 212.22, 7136.00) Spawn npc cow (2) at (6599.00, 210.81, 7157.00) [14:33:57] [DB] Saved 33 npcs in database (1 ms) Spawn npc billygoat (0) at (6734.00, 140.00, 7239.00) Spawn npc goat (0) at (6620.00, 155.69, 7285.00) Spawn npc billygoat (0) at (6613.00, 155.66, 7285.00) Spawn npc sheep (0) at (6727.00, 103.94, 7360.00) [14:34:01] [DB] Saved 2 players in database (0 ms) Noises: 25002 26001 Skip heightmap generation (5441, 2696 vs 5438, 2678). Skips: 1 Skip heightmap generation (5465, 3307 vs 5500, 3339). Skips: 2 * Sector 0 1: Generate up to 100 biomes in region Snow (100 / 100, 24 bms) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 0.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 1 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 9, step: 8, threshold: 1.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 7, step: 4, threshold: 2 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 2.5 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 7, step: 16, threshold: 2.75 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 5, step: 8, threshold: 3.25 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 3, step: 4, threshold: 3.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 4.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 4.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 16, threshold: 5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 5.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 9, step: 4, threshold: 6 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 6.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 7 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 7.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 2, step: 4, threshold: 8 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 4, step: 16, threshold: 8.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 8.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 9.25 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 4, step: 8, threshold: 9.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 10.25 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 3, step: 4, threshold: 10.75 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 9, step: 4, threshold: 11.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 11.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 12.25 / 100) * * * Sector 0 1: Add biome Taiga (bm: 5, step: 4, threshold: 12.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 13.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 7, step: 4, threshold: 13.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 14.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 1, step: 16, threshold: 14.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 15 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 1, step: 4, threshold: 15.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 16 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 16.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 17 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 17.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 18 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 18.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 19 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 19.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 7, step: 4, threshold: 20 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 20.5 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 6, step: 16, threshold: 20.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 7, step: 4, threshold: 21.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 21.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 5, step: 16, threshold: 22 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 6, step: 8, threshold: 22.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 7, step: 16, threshold: 22.75 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 0, step: 4, threshold: 23.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 23.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 24.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 7, step: 4, threshold: 24.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 25.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 25.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 1, step: 4, threshold: 26.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 26.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 27.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 27.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 28.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 9, step: 16, threshold: 28.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 0, step: 4, threshold: 29 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 8, step: 4, threshold: 29.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 30 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 6, step: 4, threshold: 30.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 5, step: 16, threshold: 30.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 31.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 31.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 32.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 32.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 1, step: 8, threshold: 33.25 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 9, step: 8, threshold: 33.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 3, step: 4, threshold: 34.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 3, step: 8, threshold: 34.75 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 1, step: 8, threshold: 35.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 2, step: 8, threshold: 35.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 36.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 36.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 2, step: 4, threshold: 37.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 9, step: 8, threshold: 37.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 3, step: 16, threshold: 38 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 6, step: 4, threshold: 38.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 39 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 2, step: 16, threshold: 39.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 39.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 16, threshold: 40 / 100) * * * Sector 0 1: Add biome Taiga (bm: 6, step: 4, threshold: 40.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 41 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 7, step: 4, threshold: 41.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 2, step: 8, threshold: 42 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 8, step: 4, threshold: 42.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 0, step: 4, threshold: 43 / 100) * * * Sector 0 1: Add biome SnowField (bm: 7, step: 4, threshold: 43.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 2, step: 4, threshold: 44 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 5, step: 8, threshold: 44.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 16, threshold: 44.75 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 4, step: 16, threshold: 45 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 45.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 3, step: 4, threshold: 46 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 46.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 6, step: 4, threshold: 47 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 47.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 7, step: 4, threshold: 48 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 6, step: 8, threshold: 48.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 0, step: 4, threshold: 49 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 49.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 9, step: 8, threshold: 50 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 50.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 51 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 51.5 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 7, step: 4, threshold: 52 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 6, step: 4, threshold: 52.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 2, step: 4, threshold: 53 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 9, step: 16, threshold: 53.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 4, step: 8, threshold: 53.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 3, step: 16, threshold: 54 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 54.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 55 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 0, step: 16, threshold: 55.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 8, threshold: 55.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 6, step: 4, threshold: 56.25 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 9, step: 4, threshold: 56.75 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 7, step: 4, threshold: 57.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 57.75 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 0, step: 4, threshold: 58.25 / 100) * * * Sector 0 1: Add biome Taiga (bm: 4, step: 4, threshold: 58.75 / 100) * * * Sector 0 1: Add biome Taiga (bm: 3, step: 4, threshold: 59.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 7, step: 8, threshold: 59.75 / 100) * * * Sector 0 1: Add biome Taiga (bm: 6, step: 4, threshold: 60.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 1, step: 16, threshold: 60.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 61 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 61.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 9, step: 4, threshold: 62 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 2, step: 4, threshold: 62.5 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 5, step: 4, threshold: 63 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 4, step: 4, threshold: 63.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 7, step: 4, threshold: 64 / 100) * * * Sector 0 1: Add biome Taiga (bm: 7, step: 4, threshold: 64.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 65 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 65.5 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 2, step: 4, threshold: 66 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 3, step: 4, threshold: 66.5 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 4, step: 8, threshold: 67 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 5, step: 8, threshold: 67.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 68 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 7, step: 8, threshold: 68.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 69 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 8, threshold: 69.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 2, step: 4, threshold: 70 / 100) * * * Sector 0 1: Add biome Taiga (bm: 1, step: 4, threshold: 70.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 7, step: 16, threshold: 70.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 71.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 71.75 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 4, step: 8, threshold: 72.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 72.75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 9, step: 4, threshold: 73.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 16, threshold: 73.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 0, step: 4, threshold: 74 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 4, step: 4, threshold: 74.5 / 100) * * * Sector 0 1: Add biome Taiga (bm: 4, step: 4, threshold: 75 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 7, step: 4, threshold: 75.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 3, step: 16, threshold: 75.75 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 76.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 8, threshold: 76.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 77.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 16, threshold: 77.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 78 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 78.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 6, step: 4, threshold: 79 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 79.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 0, step: 4, threshold: 80 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 2, step: 8, threshold: 80.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 5, step: 4, threshold: 81 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 81.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 82 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 5, step: 16, threshold: 82.25 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 3, step: 4, threshold: 82.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 83.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 83.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 4, step: 4, threshold: 84.25 / 100) * * * Sector 0 1: Add biome Taiga (bm: 0, step: 4, threshold: 84.75 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 1, step: 4, threshold: 85.25 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 4, step: 4, threshold: 85.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 86.25 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 8, step: 4, threshold: 86.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 87.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 0, step: 8, threshold: 87.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 88.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 88.75 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 89.25 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 8, step: 16, threshold: 89.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 90 / 100) * * * Sector 0 1: Add biome SnowField (bm: 8, step: 4, threshold: 90.5 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 5, step: 8, threshold: 91 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 3, step: 4, threshold: 91.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 92 / 100) * * * Sector 0 1: Add biome Taiga (bm: 1, step: 4, threshold: 92.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 9, step: 4, threshold: 93 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 93.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 2, step: 4, threshold: 94 / 100) * * * Sector 0 1: Add biome TaigaSnow (bm: 7, step: 4, threshold: 94.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 3, step: 4, threshold: 95 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 95.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 9, step: 4, threshold: 96 / 100) * * * Sector 0 1: Add biome SnowField (bm: 7, step: 4, threshold: 96.5 / 100) * * * Sector 0 1: Add biome Taiga2 (bm: 2, step: 4, threshold: 97 / 100) * * * Sector 0 1: Add biome SnowField (bm: 5, step: 4, threshold: 97.5 / 100) * * * Sector 0 1: Add biome SnowField (bm: 0, step: 4, threshold: 98 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 4, step: 8, threshold: 98.5 / 100) * * * Sector 0 1: Add biome TaigaDead (bm: 8, step: 8, threshold: 99 / 100) * * * Sector 0 1: Add biome FrozenField (bm: 1, step: 16, threshold: 99.25 / 100) * * * Sector 0 1: Add biome SnowField (bm: 1, step: 4, threshold: 99.75 / 100) Create new sector at 0 1 (biome: Snow) in 456 ms WorldPart (13, 16) generated (11 ms) WorldPart (12, 16) generated (12 ms) [09/09 14:34:10] DestroyVegetation: macgyverNL (DbID: 2, UID: 76561198247667460 element: 109720(type: 930, tex: 0, ownerDbID: -1) @ chunk 211 0 227 (6764.5, 120.72, 7276.5) [14:34:12] [DB] Saved 2 players in database (0 ms) WorldPart (14, 16) generated (13 ms) Spawn npc pig (0) at (6517.00, 117.28, 7342.00) Spawn npc pig (1) at (6503.00, 120.50, 7328.00) Spawn npc pig (1) at (6503.00, 116.31, 7349.00) Spawn npc pig (1) at (6496.00, 117.13, 7342.00) [14:34:18] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 4 growing plants! [14:34:20] [DB] Saved 23 npcs in database (1 ms) WorldPart (11, 16) generated (26 ms) Spawn npc pig (0) at (6464.00, 160.59, 7196.00) [14:34:23] [DB] Saved 2 players in database (0 ms) WorldPart (10, 14) generated (29 ms) Spawn npc chicken (1) at (6396.00, 99.25, 7381.00) Spawn npc chick (0) at (6382.00, 98.94, 7360.00) Spawn npc chicken (1) at (6375.00, 95.13, 7367.00) Spawn npc chicken (1) at (6368.00, 92.69, 7374.00) Spawn npc chicken (1) at (6396.00, 101.75, 7360.00) Spawn npc chick (0) at (6389.00, 100.44, 7360.00) WorldPart (10, 13) generated (39 ms) WorldPart (10, 15) generated (12 ms) Spawn npc goat (0) at (6364.00, 115.41, 7253.00) Spawn npc goatling (0) at (6343.00, 116.31, 7253.00) Spawn npc hare (0) at (6389.00, 147.69, 7125.00) Spawn npc pig (1) at (6261.00, 113.50, 7189.00) Spawn npc piglet (0) at (6268.00, 114.97, 7196.00) [14:34:34] [DB] Saved 2 players in database (0 ms) [2025-09-09 14:34] TheGhostZz: sorry i might need to restart a lot [14:34:43] [DB] Saved 36 npcs in database (2 ms) [14:34:45] [DB] Saved 2 players in database (0 ms) WorldPart (10, 12) generated (56 ms) Spawn npc bull (2) at (6293.00, 153.41, 7054.00) Spawn npc bull (2) at (6286.00, 154.50, 7047.00) Spawn npc calf (0) at (6286.00, 154.53, 7040.00) [2025-09-09 14:34] macgyverNL: ok SERVER: Updated 4 growing plants! [14:34:56] [DB] Saved 2 players in database (0 ms) Spawn npc horse (11) at (6453.00, 211.50, 7022.00) Spawn npc foal (0) at (6460.00, 212.22, 7022.00) Spawn npc horse (0) at (6439.00, 208.56, 7015.00) Spawn npc horse (3) at (6460.00, 212.03, 7036.00) [14:35:06] [DB] Saved 30 npcs in database (1 ms) [14:35:07] [DB] Saved 2 players in database (0 ms) DISPOSE SECTOR 1 0 OBJECT PLACE: 0 0 [09/09 14:35:16] PlaceObject: macgyverNL (DbID: 2, UID: 76561198247667460 element: 120938(type: 1, tex: 0, ownerDbID: 2) @ chunk 198 1 226 (6342.74, 115.98, 7257.61) Player macgyverNL placed object element primitiveworkbench (ID: 120938) [14:35:18] [DB] Saved 2 players in database (0 ms) SERVER: Updated 4 growing plants! [14:35:23] [DB] Saved 1 chunks in database (0 ms) SERVER: Sync client inventory... [09/09 14:35:23] CraftItem: macgyverNL (DbID: 2, UID: 76561198247667460 element: -1(type: 75, tex: 0, ownerDbID: 2) @ chunk 198 1 226 (6342.32, 114.61, 7259.79) [14:35:29] [DB] Saved 589 npcs in database (6 ms) [14:35:29] [DB] Saved 2 players in database (0 ms) [09/09 14:35:35] RemoveObject: macgyverNL (DbID: 2, UID: 76561198247667460 element: 120938(type: 1, tex: 0, ownerDbID: 2) @ chunk 198 1 226 (6342.74, 115.98, 7257.61) [14:35:36] [DB] Saved 1 chunks in database (0 ms) [14:35:40] [DB] Saved 2 players in database (0 ms) SERVER: Updated 4 growing plants! [14:35:51] [DB] Saved 2 players in database (0 ms) [14:35:52] [DB] Saved 46 npcs in database (2 ms) [14:36:02] [DB] Saved 2 players in database (0 ms) OBJECT PLACE: 0 0 [09/09 14:36:08] PlaceObject: macgyverNL (DbID: 2, UID: 76561198247667460 element: 120981(type: 300, tex: 0, ownerDbID: 2) @ chunk 198 1 228 (6339.33, 106.51, 7301.33) Player macgyverNL placed object element primitiveshelter (ID: 120981) Player macgyverNL sets secondary spawn point (object: 120981 @ 198 1 228) [14:36:13] [DB] Saved 2 players in database (0 ms) [14:36:15] [DB] Saved 36 npcs in database (2 ms) [14:36:15] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 4 growing plants! [2025-09-09 14:36] macgyverNL: i in bed zzz [14:36:24] [DB] Saved 2 players in database (0 ms) [14:36:35] [DB] Saved 2 players in database (0 ms) DISPOSE SECTOR 0 1 [14:36:38] [DB] Saved 33 npcs in database (1 ms) [14:36:46] [DB] Saved 2 players in database (0 ms) SERVER: Updated 4 growing plants! [WARNING] [14:36:52] PLAYER TheGhostZz (UID: 76561198336492579) ISSUED A SERVER RESTART ()! Save all... [14:36:52] [DB] Saved 2 players in database (0 ms) [14:36:52] [DB] Saved 26 npcs in database (1 ms) [WARNING] [14:37:02] R E S T A R T S E R V E R Kick all players: #message.multiplayer.restartkick [WARNING] [14:37:02] Exit (0) [14:37:02] ::::SERVER: CLIENT 0 CHANGE STATE (Connected -> DisconnectLater) [14:37:02] ::::SERVER: CLIENT 1 CHANGE STATE (Connected -> DisconnectLater)