[WARNING] [15:30:02] #define UNITY_SERVER Rising World Dedicated Server Version 0.8.5.3 (14) 2025-05-25 15:30 Linux 6.8 Debian GNU/Linux 12 64bit (Desktop) Intel(R) N100, 1 Cores, 3399 MHz PC 6048 MB RAM Commit: 5221cee061fde06f69b0c4aae61014f3f0e4dfbe Branch: master JobID: 18156 ____________________________________________________________ [C++] Initialize Main.cpp Initialized default settings (167 ms) Initialized command-line arguments (0 ms) Load definitions... Loaded 312 block infos from db! Loaded 339 item definitions from db! Loaded 67 item variants from db! Loaded 33 picking definitions from db! Loaded 142 item-info definitions from db! Loaded 89 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 6 weapon definitions from db! Loaded 60 construction definitions from db! Loaded 4 seasons from db! Loaded 273 plant definitions from db! Loaded 158 object definitions from db! Loaded 22 object variants from db! Loaded 9 object info definitions from db! Loaded 15 storage definitions from db! Loaded 107 clothing definitions from db! Loaded 89 skin definitions from db! Loaded 6 player definitions from db! Loaded 3 vehicle definitions from db! Loaded 14 vehicle components from db! Loaded 14 vehicle assembly data from db! Loaded 57 npc definitions (60 variants, 187 loot tables, 14 feeding info) from db! Loaded 4 music track definitions from db! Found 667 crafting recipes... Loaded 11 crafting stations from db! Loaded 608 crafting recipes from db! Loaded 24 weather definitions from db! Loaded 23 biomes from db (502 spawns)! Loaded 4 world regions from db! Loaded 40 loot definitions from db! Initialized definitions (90 ms) Port check done! Init hm manager... 1889447656 b Hm header: 19, total: 1889447656, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Create world 'Testworld' (SQLite) Create world folder for world 'Testworld' Close SQLite databases... Load world 'Testworld' (SQLite) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [5] -XX:+SuppressFatalErrorMessage JNI: Successfully created new VM (137813184921472)! Create new JNIEnv (handle: 95103905440688, thread: 1) [Java] INITIALIZED CLASSLOADER [Java] Add library: /home/rwserver/serverfiles/Data/Java/Libs/snakeyaml.jar [Java] Add library: /home/rwserver/serverfiles/Data/Java/Libs/sqlitejdbc.jar [Java] Add library: /home/rwserver/serverfiles/Data/Java/Libs/mariadb.jar Initialize C# PluginManager... [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager [Java] Initialize plugin visuals manager Initialized PluginManager after 272 ms Default permission loaded successfully! Permission 'admin' loaded successfully! Permission 'example' loaded successfully! SQLite version: 3.42.0 World infos: * Version: 0.8.5.3_14 * Seed: -470213020750866 * Gamemode: Survival * WorldType: Default * OreAmount: Default * Flatness: Default * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * Era: None * CreationDate: 1748179802 * LastPlayed: 0 * SpawnPosition: (0.00, 0.00, 0.00) * SpawnRotation: (0.00000, 0.00000, 0.00000, 1.00000) Find new spawn position... Noises: 25003 26001 Skip heightmap generation (2628, 977 vs 2642, 1022). Skips: 1 * Sector 0 0: Generate up to 34 biomes in region Default (30 / 35, 35 bms) * * * Sector 0 0: Add biome ForestDeciduous (bm: 4, step: 4, threshold: 0.5 / 34) * * * Sector 0 0: Add biome FernMeadow (bm: 3, step: 16, threshold: 0.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 8, step: 16, threshold: 1 / 34) * * * Sector 0 0: Add biome StoneField (bm: 9, step: 32, threshold: 1.25 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 9, step: 16, threshold: 1.5 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 3, step: 4, threshold: 2 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 8, step: 16, threshold: 2.25 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 9, step: 16, threshold: 2.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 7, step: 32, threshold: 2.75 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 6, step: 4, threshold: 3.25 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 0, step: 4, threshold: 3.75 / 34) * * * Sector 0 0: Add biome StoneField (bm: 4, step: 32, threshold: 4 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 4, step: 4, threshold: 4.5 / 34) * * * Sector 0 0: Add biome StoneField (bm: 5, step: 32, threshold: 4.75 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 4, step: 16, threshold: 5 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 7, step: 4, threshold: 5.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 7, step: 8, threshold: 6 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 2, step: 16, threshold: 6.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 6, step: 2, threshold: 7.25 / 34) * * * Sector 0 0: Add biome StoneField (bm: 9, step: 32, threshold: 7.5 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 0, step: 16, threshold: 7.75 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 0, step: 16, threshold: 8 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 8, step: 32, threshold: 8.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 7, step: 4, threshold: 8.75 / 34) * * * Sector 0 0: Add biome StoneField (bm: 5, step: 32, threshold: 9 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 5, step: 16, threshold: 9.25 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 7, step: 16, threshold: 9.5 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 4, step: 16, threshold: 9.75 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 7, step: 2, threshold: 10.75 / 34) * * * Sector 0 0: Add biome StoneField (bm: 0, step: 16, threshold: 11 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 6, step: 16, threshold: 11.25 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 8, step: 4, threshold: 11.75 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 1, step: 4, threshold: 12.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 6, step: 4, threshold: 12.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 8, step: 8, threshold: 13.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 9, step: 4, threshold: 13.75 / 34) * * * Sector 0 0: Add biome FernMeadow (bm: 5, step: 16, threshold: 14 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 3, step: 16, threshold: 14.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 5, step: 4, threshold: 14.75 / 34) * * * Sector 0 0: Add biome FernMeadow (bm: 7, step: 16, threshold: 15 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 1, step: 2, threshold: 16 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 8, step: 4, threshold: 16.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 8, step: 32, threshold: 16.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 2, step: 16, threshold: 17 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 7, step: 16, threshold: 17.25 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 7, step: 16, threshold: 17.5 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 7, step: 16, threshold: 17.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 7, step: 16, threshold: 18 / 34) * * * Sector 0 0: Add biome StoneField (bm: 2, step: 32, threshold: 18.25 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 0, step: 8, threshold: 18.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 3, step: 8, threshold: 19.25 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 5, step: 16, threshold: 19.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 7, step: 16, threshold: 19.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 4, step: 32, threshold: 20 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 4, step: 16, threshold: 20.25 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 9, step: 16, threshold: 20.5 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 2, step: 4, threshold: 21 / 34) * * * Sector 0 0: Add biome StoneField (bm: 2, step: 32, threshold: 21.25 / 34) * * * Sector 0 0: Add biome StoneField (bm: 8, step: 32, threshold: 21.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 8, step: 16, threshold: 21.75 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 6, step: 16, threshold: 22 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 4, step: 32, threshold: 22.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 3, step: 2, threshold: 23.25 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 1, step: 8, threshold: 23.75 / 34) * * * Sector 0 0: Add biome FernMeadow (bm: 9, step: 32, threshold: 24 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 8, step: 4, threshold: 24.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 3, step: 16, threshold: 24.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 1, step: 32, threshold: 25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 2, step: 4, threshold: 25.5 / 34) * * * Sector 0 0: Add biome FernMeadow (bm: 9, step: 32, threshold: 25.75 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 8, step: 2, threshold: 26.75 / 34) * * * Sector 0 0: Add biome StoneField (bm: 1, step: 16, threshold: 27 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 9, step: 4, threshold: 27.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow2 (bm: 2, step: 16, threshold: 27.75 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 1, step: 8, threshold: 28.25 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 4, step: 2, threshold: 29.25 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 4, step: 16, threshold: 29.5 / 34) * * * Sector 0 0: Add biome BushMeadow (bm: 0, step: 16, threshold: 29.75 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 7, step: 4, threshold: 30.25 / 34) * * * Sector 0 0: Add biome StoneField (bm: 7, step: 16, threshold: 30.5 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 0, step: 2, threshold: 31.5 / 34) * * * Sector 0 0: Add biome ForestConiferous (bm: 3, step: 4, threshold: 32 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 6, step: 4, threshold: 32.5 / 34) * * * Sector 0 0: Add biome FlowerMeadow (bm: 6, step: 16, threshold: 32.75 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 3, step: 4, threshold: 33.25 / 34) * * * Sector 0 0: Add biome ForestDeciduous (bm: 8, step: 4, threshold: 33.75 / 34) Create new sector at 0 0 (biome: Default) in 496 ms WorldPart (8, 0) generated (13 ms) WorldPart (9, 0) generated (12 ms) WorldPart (10, 0) generated (12 ms) WorldPart (11, 0) generated (12 ms) WorldPart (12, 0) generated (12 ms) WorldPart (13, 0) generated (12 ms) WorldPart (14, 0) generated (12 ms) WorldPart (15, 0) generated (12 ms) WorldPart (0, 0) generated (12 ms) WorldPart (1, 0) generated (12 ms) WorldPart (2, 0) generated (12 ms) WorldPart (3, 0) generated (12 ms) WorldPart (4, 0) generated (12 ms) WorldPart (5, 0) generated (12 ms) WorldPart (6, 0) generated (12 ms) WorldPart (7, 0) generated (12 ms) WorldPart (8, 1) generated (14 ms) WorldPart (9, 1) generated (12 ms) WorldPart (10, 1) generated (12 ms) WorldPart (11, 1) generated (12 ms) WorldPart (12, 1) generated (12 ms) WorldPart (13, 1) generated (13 ms) WorldPart (14, 1) generated (13 ms) WorldPart (15, 1) generated (12 ms) WorldPart (0, 1) generated (12 ms) WorldPart (1, 1) generated (12 ms) WorldPart (2, 1) generated (12 ms) WorldPart (3, 1) generated (12 ms) WorldPart (4, 1) generated (12 ms) WorldPart (5, 1) generated (14 ms) WorldPart (6, 1) generated (14 ms) WorldPart (7, 1) generated (14 ms) WorldPart (8, 2) generated (36 ms) WorldPart (9, 2) generated (31 ms) WorldPart (10, 2) generated (24 ms) WorldPart (11, 2) generated (26 ms) WorldPart (12, 2) generated (25 ms) WorldPart (13, 2) generated (20 ms) WorldPart (14, 2) generated (17 ms) WorldPart (15, 2) generated (12 ms) WorldPart (0, 2) generated (12 ms) WorldPart (1, 2) generated (12 ms) WorldPart (2, 2) generated (12 ms) WorldPart (3, 2) generated (12 ms) WorldPart (4, 2) generated (16 ms) WorldPart (5, 2) generated (33 ms) WorldPart (6, 2) generated (33 ms) WorldPart (7, 2) generated (31 ms) Found spawn position in 1290 ms [WARNING] [15:30:04] SQLite: Counters table key 'globalid' does not exist! GlobalID counter set to 100 INITIAL WEATHER: Default (1502.756) PluginLoader: Load plugins (False) [Java] Load 0 possible plugins from /home/rwserver/serverfiles/Plugins Loaded 0 plugins! Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... Reset PluginEventHandler (0 registered events)... Starting RW Dedicated Server... [ENET SERVER] Version: 2.4.7 Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.1, sync: 0.5)... Server bind to IP: 2a00:6020:4c84:a100:be24:11ff:fe07:dbf1:4255 [ENET SERVER] Create Server IP: 2a00:6020:4c84:a100:be24:11ff:fe07:dbf1 Port: 4255 Clients: 256 Init server platform (Steam) Set environment variable to 324080 [S_API] GameServer.Init(0, 4255, 4254, eServerModeAuthentication, 202505092) Register Steam message hook... Server SteamID: 90071992547409920 (0) [Masterlist] Start ping Initialized server (2092 ms) Create Public Webserver IP: 2a00:6020:4c84:a100:be24:11ff:fe07:dbf1 Port: 4254 Add Prefix: / Add Prefix: /info Add Prefix: /playerlist Add Prefix: /images/header Add Prefix: /game/maptile Add Prefix: /game/image Add Prefix: /game/asset Add Prefix: /game/chunkmultirequest Initialized webserver (2 ms) Establishing connection... [Masterlist] Returned OK. IP -> 2a00:6020:4c84:a100:be24:11ff:fe07:dbf1 [STEAM] Server connected, public IP -> 94.31.108.128 Dedicated server is ready! (3.46 s)