///////////////////////////////////////////////////////////////////////////////// Report of 27.12.2014 OS: Linux Version: 3.15.3-gentoo Java version: 1.8.0_25 JVM architecture: amd64 CPU cores: 8 Executor poolsize: 16 Memory used: 183.91 MB reserved: 508.89 MB max: 778.50 MB ///////////////////////////////////////////////////////////////////////////////// Existing buffers: 4800 (b: 2585 f: 1525 i: 7 s: 683 d: 0) Total heap memory held: 179601kb Total direct memory held: 346438kb (b: 345718kb f: 657kb i: 0kb s: 61kb d: 0kb) ///////////////////////////////////////////////////////////////////////////////// Settings: Resolution: 1920x1200 (Windowed) Frequency: 0 Vsync: on DepthBits: 16 BitsPerPixel: 24 Samples: 1 MaxFrames: 200 Renderer: LWJGL-OpenGL2 Anisotropic: 0 DynamicLights: 100 Quality: 2 ViewDistance: 9 (LOD: 25) LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO: 1(70)/1/1/1/1/1/0/0/1/1/ ///////////////////////////////////////////////////////////////////////////////// Graphics: GeForce GTX 770/PCIe/SSE2 Vendor: NVIDIA Corporation OpenGL version: 4.5.0 NVIDIA 346.22 Accelerated Memory: Indeterminate GLMaxTextureSize: 16384 GLMaxTextureImageUnits: 32 GLMaxArrayTextureLayers: 35071 GLMaxVertexTextureImageUnits: 32 GLMaxVertexUniforms: 4096 GLMaxFragmentUniforms: 2048 GLMaxVaryingFloats: 124 GLMaxVertexAttribs: 16 Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer] ///////////////////////////////////////////////////////////////////////////////// Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0) Total running time: 30.342815 /////////////////////////////////////////////////////////////////////////////////