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ClassPlaceMyWorld3DModel(Plugin, String, Tools3D.ClassPMWModelOption[], ClassPluginConfig) - Constructor for class de.chaoswg.Tools3D.ClassPlaceMyWorld3DModel
Platzieren von 3D Objekten, Inizialiesieren.
ClassPlaceMyWorld3DModelConfig - Class in de.chaoswg
 
ClassPlaceMyWorld3DModelKey - Class in de.chaoswg
 
ClassPlaceMyWorld3DModelLanguage - Class in de.chaoswg
 
ClassPluginConfig - Class in de.chaoswg
Samlung Hilfreicher Funktionen
ClassPluginOBJ - Class in de.chaoswg
Samlung Hilfreicher Funktionen
ClassPluginOBJ() - Constructor for class de.chaoswg.ClassPluginOBJ
 
ClassRecipe() - Constructor for class de.chaoswg.ClassRecipes.ClassRecipe
 
ClassRecipes - Class in de.chaoswg
 
ClassRecipes.ClassRecipe - Class in de.chaoswg
 
ClassRecipes.ClassRecipe.ClassRecipesDataVariation - Class in de.chaoswg
 
ClassRecipesDataVariation() - Constructor for class de.chaoswg.ClassRecipes.ClassRecipe.ClassRecipesDataVariation
 
ClassRecipesDataVariation(int, String, String) - Constructor for class de.chaoswg.ClassRecipes.ClassRecipe.ClassRecipesDataVariation
 
ClassWdbPlayer() - Constructor for class de.chaoswg.ToolsAPI.ClassWdbPlayer
 
ClassWdbPlayer(Plugin, long, String) - Constructor for class de.chaoswg.ToolsAPI.ClassWdbPlayer
 
convertCollisionNormal(Vector3f, boolean) - Static method in class de.chaoswg.Tools3D
Convertiert die Collision's Normale von (0.0,...,0.5,...,1.0,-1.0,...,-0.5,...,0.0) zu (0.0,...,0.5,...,1.0,...,1.5,...,2.0) im Verhältnis zu PI
createNewWorld3DModel(ModelInformation, ImageInformation, float, Vector3f, Quaternion, boolean) - Static method in class de.chaoswg.Tools3D
A convenient function to create a new World3DModel element.
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