public static class _3D.ClassPlaceWorld3DModel
extends java.lang.Object
implements net.risingworld.api.events.Listener
| Constructor and Description |
|---|
ClassPlaceWorld3DModel(net.risingworld.api.Plugin plugin) |
| Modifier and Type | Method and Description |
|---|---|
net.risingworld.api.worldelements.World3DModel |
abortPlacement(net.risingworld.api.objects.Player player) |
net.risingworld.api.worldelements.World3DModel |
finalPlacement(net.risingworld.api.objects.Player player) |
net.risingworld.api.callbacks.Callback |
getOnAbortPlacement() |
net.risingworld.api.callbacks.Callback |
getOnChange() |
net.risingworld.api.callbacks.Callback |
getOnPlacementEnter() |
void |
onPlayerKeyInput(net.risingworld.api.events.player.PlayerKeyEvent event) |
void |
placeWorld3DModel(net.risingworld.api.objects.Player player,
net.risingworld.api.worldelements.World3DModel world3DModel,
boolean previewForAll,
float prevAlpha) |
int |
setCollisionBitmask() |
void |
setCollisionBitmask(int COLLISION_BITMASK) |
void |
setOnAbortPlacement(net.risingworld.api.callbacks.Callback onAbortPlacement) |
void |
setOnChange(net.risingworld.api.callbacks.Callback onChange) |
void |
setOnPlacementEnter(net.risingworld.api.callbacks.Callback onPlacement) |
public ClassPlaceWorld3DModel(net.risingworld.api.Plugin plugin)
public void setCollisionBitmask(int COLLISION_BITMASK)
public int setCollisionBitmask()
public void setOnPlacementEnter(net.risingworld.api.callbacks.Callback onPlacement)
public net.risingworld.api.callbacks.Callback getOnPlacementEnter()
public void setOnAbortPlacement(net.risingworld.api.callbacks.Callback onAbortPlacement)
public net.risingworld.api.callbacks.Callback getOnAbortPlacement()
public void setOnChange(net.risingworld.api.callbacks.Callback onChange)
public net.risingworld.api.callbacks.Callback getOnChange()
public void placeWorld3DModel(net.risingworld.api.objects.Player player,
net.risingworld.api.worldelements.World3DModel world3DModel,
boolean previewForAll,
float prevAlpha)
public net.risingworld.api.worldelements.World3DModel finalPlacement(net.risingworld.api.objects.Player player)
public net.risingworld.api.worldelements.World3DModel abortPlacement(net.risingworld.api.objects.Player player)
public void onPlayerKeyInput(net.risingworld.api.events.player.PlayerKeyEvent event)