# Set the line below to one of the following values to configure preferences regarding Firemelons
# firemelonsHard	- Maximum damage to players, npcs, buildings, environment, stray sheep, etc.
# firemelonsSoft	- Firemelons damage players and npcs, but not buildings or terrain
# firemelonsShow	- (default) Safe mode firemelons that have a visible and audible explosion,
#			  but will NOT cause damage to players, npcs, buildings, or terrain.
# firemelonsFireworks	- Firemelons are crafted with fireworks instead of dynamite/tnt and cause no damage.

firemelonsSoft



# Set the lines below to configure the radius and base damage of 'soft' firemelons
# These values are irrelevant for other firemelon types
softmelonRadius=8
softmelonDamage=80