| Interface | Description |
|---|---|
| RWGui.RWGuiCallback |
An interface for the callback objects reporting click and text entry
events to menus, dialogue boxes and similar.
|
| Class | Description |
|---|---|
| GuiCheckBox |
Implements a check or radio box, according to the constructor parameters.
|
| GuiDialogueBox |
A class implementing a modal dialogue box.
|
| GuiHorizontalLayout |
A class implementing an automatic horizontal layout in which children
GuiElement's are placed side by side.
|
| GuiInputDlgBox |
A class implementing a simple, one-line input box.
|
| GuiLayout |
A class which is the base for all RWGui classes supporting
'automatic' layout of a collections of GuiElement's.
|
| GuiMenu |
A class implementing a modal menu.
|
| GuiMessageBox |
Implements a modal message box.
|
| GuiModalWindow |
A class implementing the concept of a modal window, i.e.
|
| GuiModelessWindow |
A class implementing a mode-less window, made of a title bar and a number
of textual strings displayed one below the other.
|
| GuiTableLayout |
A class implementing an automatic table layout in which children GuiElement's
are arranged in rows and columns of cells.
|
| GuiTitleBar |
Implements the concept of a title bar common to many other classes of this
package.
|
| GuiUsersMenu |
A sub-class of GuiMenu, displaying a list of all the players known to the
world (i.e.
|
| GuiVerticalLayout |
A class implementing an automatic vertical layout in which children
GuiElement's are stacked one below the other.
|
| RWGui |
A 'holding' class with global definitions and ancillary utilities for the
whole plug-in.
|
| RWGui.Pair<L,R> |
A utility class to hold two related objects.
|