Rising World - 0.9.2.3 (Steam) 2018/02/20 00:39 PM Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.2.3_38 -H:4096 -D:3072 (Steam) AMD Ryzen 5 1600X Six-Core Processor, X370 GAMING PRO CARBON (MS-7A32), 16330 MB (4207 MB Heap) NVIDIA GeForce GTX 970 20180123000000.000000-000 23.21.13.9077 ______________________________________________________________________ JVM Arguments: -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:-OmitStackTraceInFastThrow -Xms512m -XX:MaxDirectMemorySize=3072m -Xmx4096m -DMemDirect=3072 -DMemHeap=4096 Found display mode 1920x1080 @ 60 (32 bpp) Start game... Start context... PixelFormatChanged: false com.jme3.system.lwjgl.LwjglDisplay WARNING: Selected display mode: 1920 x 1080 x 32 @59Hz LWJGL: 2.9.4 Display Scaling: 1.0 CURRENT RENDERER: GeForce GTX 970/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 390.77 GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true Initialize Static Classes... Collision Shapes initialized! Constructions initialized! Items initialized! Projectile-Definitions initialized! Weapon-Definitions initialized! Record-Definitions initialized! Objects initialized! Clothing initialized! Plants initialized! Picking initialized! Food-Definitions initialized! NPCs initialized! Record-Definitions initialized! Crafting-Definitions initialized! SETUP SPECIAL COLLISION SHAPE FOR giraffe Initialize Default Options... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ 1920 X 1080 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ Initialize Bulletphysics... Initialize IngameContext... Initialize Materials... Initialize FMod for Windows64 ... FMod - Load native library: fmod64.dll Filesize: 1692672 bytes FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes FMod - Load native library: JavaFMod64.dll Filesize: 158720 bytes ... finished FMOD INIT FMOD CREATESTUDIOSYSTEM FMOD GETLOWLEVELSYSTEM (0) Speakers (Realtek High Definition Audio), 5POINT1, 6, 48000 (1) Realtek Digital Output (Realtek High Definition ..., STEREO, 2, 48000 (2) SAMSUNG (NVIDIA High Definition Audio), STEREO, 2, 48000 ______________________________________________________________________ Construction elements quality 256 Initialize Music... Initialize Sounds... Sound initialization done! Initialize RenderingSettings... content.Game Initialize SerializerRegistrations... INFO: FMOD Driver: Speakers (Realtek High Definition Audio) ID: 0 content.Game INFO: FMOD Mode: 5POINT1 Channels: 6 Systemrate: 48,000 Initialize InputMappings... Initialize LocalPlayer... Playername: Groovaholic 125268440 bytes loaded MATERIALS INITIALIZED SET ANISOTROPIC FILTER TO 8 221 blueprints initialized! load anim channels load anim channels Initialize AppStates... Initialize GuiStates... warning CollisionDispatcher.needsCollision: static-static collision! Initialize GUI... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: false Loaded 5 Steam friends LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: false com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ load anim channels load anim channels LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ load anim channels clothing element update player load anim channels clothing element update player load anim channels clothing element update player load anim channels clothing element update player load anim channels LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ screenresolution 1920x1080 aspect ratio 16:9 loading texture dimension: 1920x1080 friendlist show: false NEW CONSTRUCTON SELECTOR Initialize PostProcessFilters... -> reattach WaterProcessor initialized! GrassOccludeProcessor initialized! WeatherOccludeProcessor initialized! SSAO Filter disabled SET REFRACTIONS ENABLED: false SSAO Filter enabled SET REFRACTIONS ENABLED: true SSAO Filter disabled Loadingtime: 9.15 seconds filter: '' STEAM: REQUEST SERVER LIST (Internet) SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false release server list request Refresh complete! filter: '' STEAM: REQUEST SERVER LIST (Favorite) Refresh complete! SSAO Filter enabled set lightscattering samples: 100 REFRESH screenresolution 1920x1080 aspect ratio 16:9 loading texture dimension: 1920x1080 Connect to 213.32.7.111:4275 - Playername: Groovaholic release server list request CONNECT CLIENT: Connecting to address 213.32.7.111 ::CLIENT CHANGE STATE: Disconnected -> Connecting SET Channel NEW Server Connection from:/213.32.7.111:4275 [Client] Received SessionMessage TYPE: ServerInfoMessage [Client] Add Channel (gIndex: 1 tIndex: 0 Type: UDP Port: 4276) [Client] Add Channel (gIndex: 2 tIndex: 1 Type: TCP Port: 4276) Local: /192.168.1.84:49247 Remote: /213.32.7.111:4276 SET Channel NEW Server Connection from:/213.32.7.111:4276 [Client] Add Channel (gIndex: 3 tIndex: 1 Type: UDP Port: 4277) [Client] Add Channel (gIndex: 4 tIndex: 2 Type: TCP Port: 4277) Local: /192.168.1.84:49248 Remote: /213.32.7.111:4277 SET Channel NEW Server Connection from:/213.32.7.111:4277 [Client] Add Channel (gIndex: 5 tIndex: 2 Type: UDP Port: 4278) [Client] Add Channel (gIndex: 6 tIndex: 3 Type: TCP Port: 4278) Local: /192.168.1.84:49249 Remote: /213.32.7.111:4278 SET Channel NEW Server Connection from:/213.32.7.111:4278 [Client] Received SessionMessage TYPE: ClientTcpCompletedMessage ::CLIENT CHANGE STATE: Connecting -> ConnectingUdp [Client] Received SessionMessage TYPE: ClientRegisterCompletedMessage ::CLIENT CHANGE STATE: ConnectingUdp -> Connected CONNECT TO SERVER Authentication name: Groovaholic ticket: LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ RECEIVE SERVERINFOS LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LAN server: false Host: false image: banner2.gif 512px Groovaholic 1505669212489 client imagefilecheck successful for banner2.gif 0 -1194954703 image: underconstruction1.png 512px Groovaholic 1505747276642 client imagefilecheck successful for underconstruction1.png 1 1635090287 image: planksnbeamstex.png 512px Groovaholic 1505747722686 client imagefilecheck successful for planksnbeamstex.png 2 455278908 image: 72cb96ffd9c46cf6c4c2f414a28c785b.jpg 512px Groovaholic 1505840596364 client imagefilecheck successful for 72cb96ffd9c46cf6c4c2f414a28c785b.jpg 3 727901253 image: Clock_face.png 512px Groovaholic 1505840672788 client imagefilecheck successful for Clock_face.png 4 746779050 image: banner 4.gif 512px Groovaholic 1515202780370 client imagefilecheck successful for banner 4.gif 5 1029450216 image: haybail.jpg 512px Groovaholic 1515814639588 client imagefilecheck successful for haybail.jpg 6 1500042817 Received NPC init spawn: 614 Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - 0 (2ms) Loaded Worldpart (v3) from cache: 0 - 0 (121ms) clientGeneralListener -> Survival CHANGE GAMETYPE TO 'Survival' CHANGE CREATIVE MODE: Normal null Change ingame screen to 'Survival' PERMISSION SET true GetPlayerInformation Skin + Clothing load anim channels load anim channels Player was not dead, old Spawn setup Client sync weather: 0 -1 0.0 true LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true Loaded world in 11.451405 seconds! Change ingame screen to 'Survival' clothing element update player load anim channels LOAD MAP DATABASE: H:\SteamLibrary\steamapps\common\RisingWorld/Map/213-32-7-111-4275_-679380785_New World-870124395/ load all maptiles from files: 64 ms w.b INFO: Receive new Biomepart... Biomepart generating... Loaded Biomepart from cache: 1 - 0 (1ms) Chat: Chat: Chat: Welcome to Daz&Groov's new Rising World Server Chat: Welcome Groovaholic! This server uses BlockPlacer By Yahgiggle Chat: Admin Only tool to use type /blockplacerhelp in chat Falldistance = 1.4006233 -> Remove spawn collision helper SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false w.b INFO: Biomepart generating... Receive new Biomepart... Loaded Biomepart from cache: 2 - 0 (18ms) SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true commons.world.j INFO: Play music 'piece_night_1' Removed Worldpart at 0, 0 commons.world.j INFO: Removed Biomepart at 0, 0 commons.world.j INFO: Removed Biomepart at 1, 0 java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106) at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) at java.lang.Thread.run(Unknown Source) java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106) at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) at java.lang.Thread.run(Unknown Source) java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106) at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) at java.lang.Thread.run(Unknown Source) java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1106) at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:343) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:645) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:580) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:497) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:459) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) at java.lang.Thread.run(Unknown Source) ::CLIENT CHANGE STATE: Connected -> Reconnecting :::::CLIENT LOSING CONNECTION 4275 :::::CLIENT LOSING CONNECTION 4278 :::::CLIENT LOSING CONNECTION 4277 :::::CLIENT LOSING CONNECTION 4276 RECONNECT ATTEMPT: 1 SET Channel Connection refused: no further information: /213.32.7.111:4275 SET Channel Connection refused: no further information: /213.32.7.111:4276 SET Channel Connection refused: no further information: /213.32.7.111:4277 SET Channel Connection refused: no further information: /213.32.7.111:4278 RECONNECT ATTEMPT: 2 SET Channel Connection refused: no further information: /213.32.7.111:4275 SET Channel Connection refused: no further information: /213.32.7.111:4276 SET Channel Connection refused: no further information: /213.32.7.111:4277 SET Channel Connection refused: no further information: /213.32.7.111:4278 RECONNECT ATTEMPT: 3 SET Channel Connection refused: no further information: /213.32.7.111:4275 SET Channel Connection refused: no further information: /213.32.7.111:4276 SET Channel Connection refused: no further information: /213.32.7.111:4277 SET Channel Connection refused: no further information: /213.32.7.111:4278 RECONNECT ATTEMPT: 4 SET Channel Connection refused: no further information: /213.32.7.111:4275 SET Channel Connection refused: no further information: /213.32.7.111:4276 SET Channel Connection refused: no further information: /213.32.7.111:4277 SET Channel Connection refused: no further information: /213.32.7.111:4278 RECONNECT ATTEMPT: 5 SET Channel Connection refused: no further information: /213.32.7.111:4275 SET Channel Connection refused: no further information: /213.32.7.111:4276 SET Channel Connection refused: no further information: /213.32.7.111:4277 SET Channel Connection refused: no further information: /213.32.7.111:4278 RECONNECT FAILED! CLIENT FORCE DISCONNECT ::CLIENT CHANGE STATE: Reconnecting -> Disconnected :::::CLIENT DISCONNECT R E S E T G A M E C O N T E X T RESET - SAVE ALL (0 MS) RESET - EXECUTOR SHUTDOWN (27 MS) RESET - EXECUTOR INIT (0 MS) Clear tasks (0)... RESET - CLEAR TASK QUEUE (0 MS) RESET - GUI MANAGER RESET (1 MS) RESET - CAMERA INIT(0 MS) DC network... DC network completed! RESET - NETWORK STATE RESET (1 MS) RESET - MANAGERS RESET (0 MS) RESET - DESTROY ALL PLAYERS (0 MS) reset pluginmanager clientside... RESET - PLUGINMANAGER RESET (12 MS) RESET - WORLDMANAGER RESET (0 MS) RESET - PAGING MANAGER RESET (0 MS) RESET - FADE GEO MANAGER RESET (0 MS) Shutdown 1 light calculation threads... RESET - LIGHT MANAGER RESET (0 MS) Shutdown collision data calculation thread... RESET - MESH COLLISION DATA MANAGER (1 MS) RESET - SCENE MANAGER RESET (1 MS) REMOVE CLIENT CHUNKTHREADS FROM EXECUTOR RESET - CHUNKCREATESTATE RESET (1 MS) Biomepart generating... w.b INFO: Receive new Biomepart... Loaded Biomepart from cache: 0 - 0 (1ms) RESET - BULLET RESET (36 MS) Initialize Bulletphysics... RESET - BULLET INIT (1 MS) clear primary anim RESET - LOCAL PLAYER RESET (1 MS) Clear asset cache... Clearing asset cache completed! RESET - CLEAR ASSET CACHE (0 MS) Destroying VMAs... Clearing ccs lists... Clearing ccs lists completed! Bct reset... RESET - CHUNKCREATESTATE RESET (16 MS) reset gametime RESET - ENV STATE RESET (0 MS) CHANGE CREATIVE MODE: Normal null LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ NEW CONSTRUCTON SELECTOR RESET - INGAME STATE RESET (14 MS) RESET - LOADING STATE RESET (0 MS) RESET - INGAME GUI STATE RESET (2 MS) RESET - STATE RESET (0 MS) RESET - DISABLE STATES (0 MS) Release all sound instances... All sound instances released! RESET - SOUND STATE RESET (1 MS) RESET - AMBIENT MANAGER RESET (0 MS) RESET - WEATHER MANAGER RESET (0 MS) Reset integrated server... integrated server reset RESET LUA Resetting integrated server completed! RESET - INTEGRATED SERVER RESET (0 MS) RESET - TERRAINFACTORY RESET (1 MS) RESET - CHEST MANAGER RESET (0 MS) RESET - TEXT MANAGER RESET (0 MS) RESET - IMAGES RESET (0 MS) RESET - BLUEPRINTS RESET (0 MS) Clear 0 map tiles RESET - MAPPROCESSOR RESET (1 MS) RESET - RECIPES RESET (0 MS) SSAO Filter disabled LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: false RESET - GUI MANAGER INIT (68 MS) GC RESET - GARBAGE COLLECTION (750 MS) EXECUTOR: 0 / 1 Reset done! warning CollisionDispatcher.needsCollision: static-static collision! filter: '' STEAM: REQUEST SERVER LIST (Favorite) SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false Refresh complete! release server list request filter: '' STEAM: REQUEST SERVER LIST (Internet) LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ release server list request Refresh complete! filter: '' STEAM: REQUEST SERVER LIST (Favorite) Refresh complete! release server list request friendlist show: false SSAO Filter disabled set lightscattering samples: 45 SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: true true friendlist show: false false integrated server reset RESET LUA STEAM SHUTDOWN destroyed errorhandler... SHUTOWN DONE