Rising World - 0.8 (Steam) 2016/12/31 01:47 PM content.Launcher INFO: Initialize HIVE... Mac OS X 10.12.1 Java: 1.8.0_91 x86_64 0.8_31 -H:1024 -D:768 (Steam) ______________________________________________________________________ HIVE is initialized Start game... Start context... LWJGL: 2.9.4 Display Scaling: 1.0 GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true Initialize Static Classes... read bytes from resource: 11417 read bytes from resource: 7342 read bytes from resource: 5351 read bytes from resource: 32120 content.Game WARNING: INTEGRATED GRAPHICSADAPTER DETECTION BYPASSED! Plants initialized! java.sql.SQLException: [SQLITE_BUSY] The database file is locked (database is locked) at org.sqlite.DB.newSQLException(DB.java:383) at org.sqlite.DB.newSQLException(DB.java:387) at org.sqlite.DB.throwex(DB.java:374) at org.sqlite.NestedDB.prepare(NestedDB.java:134) at org.sqlite.DB.prepare(DB.java:123) at org.sqlite.Stmt.executeQuery(Stmt.java:121) at commons.definitions.Items.(SourceFile:61) at commons.definitions.Npcs$NpcDefinition.(SourceFile:253) at commons.definitions.Npcs.(SourceFile:132) at s.a$c.(SourceFile:1420) at s.a.(SourceFile:22) at commons.world.i.(SourceFile:503) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:264) at content.Game.initStaticClasses(SourceFile:1536) at content.Game.initApplication(SourceFile:1003) at commons.JIWApplication.initialize(SourceFile:230) at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:130) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211) at java.lang.Thread.run(Thread.java:745)